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Today, I’ve decided to release the Zombie Unique Mod for free to everyone. You can download it and play offline with bots or host a server to play with your friends. I’d also like to take a moment to thank myself for all the effort and dedication I put into developing this mod. Download Link Zombie Unique – The Last Mehraja https://www.mediafire.com/file/ssgjfka8dsf9ou6/Zombie_UniQue_The_Last_Mehraja_By_Sohaib_DZ.rar/file Note This file is 100% clean Installation: Install AMX Mod X Then install the mod -
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This Zombie Class, known as Arachne Zombie, cannot be found anywhere on the internet. I am sharing it with you for free, and all required files are included. This class is designed specifically for Zombie Plague mode, and it is only compatible with Zombie Escape. RAR Password: Arachne.Prof -
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About New BaseBuilder is a custom mod designed to enhance the building experience with advanced tools, performance improvements, and administrative controls. Features of the Mod Block Copying – Easily duplicate existing blocks Block Rotation – Rotate blocks for precise placement Anti-Reconnect System – Prevents players from abusing reconnects Anti-AFK System – Automatically handles inactive players Jetpack – Allows players to fly while building Admin Menu, including: God Mode Noclip Build Mode God + Build Mode (20 seconds) Stop Building Time And more Player Transfer System – Admins can grab and move players freely Requirements HLDS installed AMX Mod X v1.8.2 or v1.9 Installation Download the latest stable version from the Releases section. Extract the cstrike folder into the root directory of your HLDS server. Verify that all plugins are running and loaded in the correct order using: amxx list Updating Upload the new plugin and language files: plugins/*.amxx data/lang/*.txt into the amxmodx/ folder on your HLDS server. Restart the server (restart command or change the map). Confirm that all plugins are updated using: amxx list Downloads Download Mod Additional Information Features: See above TODO: Planned features and improvements YouTube: Official Channel -
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Nemesis Kill Sound (AMXX/SMA) In Nemesis Mod, when a player kills the Nemesis, a special sound is played for all players. This sound can be a voice line such as “Die, bitch!”, “Crazy!”, or any custom audio you choose. The purpose is to make killing the Nemesis feel more impactful and rewarding. -
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This mod has been actively developed for several months and delivers more features and deeper functionality than most existing mods. It includes both core systems and unique additions that noticeably enhance gameplay and visual experience. Included Plugins & Features Paintball system VIP system VIP-exclusive weapons Custom ground weapon view models Admin management tools Infinite ammo Parachute system Map voting system Bomb countdown timer Weapon market Multiple custom skins for weapons, knives, and more This mod is designed for servers that want more control, better visuals, and a richer gameplay experience without relying on dozens of separate plugins. How to Get the Mod Telegram: @proa35 Email: poroa35@gmail.com Created by: Dark Passenger Language: Persian PERSIAN (نسخه بهبود یافته) این مود طی چندین ماه توسعه داده شده و از نظر امکانات و جزئیات، از بسیاری از مودهای مشابه قویتر و کاملتر است. علاوه بر سیستمهای پایه، ویژگیهای جدید و چشمگیری به آن اضافه شده که تجربه بازی و ظاهر سرور را بهطور محسوسی ارتقا میدهد. پلاگینها و امکانات سیستم Paintball سیستم VIP اسلحههای اختصاصی VIP تغییر نمای تفنگ روی زمین ابزارهای مدیریت ادمین مهمات بینهایت چتر نجات سیستم رأیگیری مپ شمارش معکوس بمب بازار خرید اسلحه اسکینهای متنوع برای اسلحهها، چاقو و موارد دیگر این مود برای سرورهایی طراحی شده که به دنبال کنترل بیشتر، ظاهر حرفهایتر و گیمپلی غنیتر هستند، بدون نیاز به نصب دهها پلاگین جداگانه. راههای دریافت مود تلگرام: @proa35 ایمیل: poroa35@gmail.com ساخته شده توسط: Dark Passenger -
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As most of you already know, on the majority of CS 1.6 servers, buttons cannot be activated by shooting them — players must walk up and press E. However, in some mods such as JailBreak, certain builds already include a feature that allows button activation by gunfire, but this functionality is inconsistent and heavily dependent on the specific mod or server setup. If you want shoot-to-activate buttons on a standard public server, without relying on any specific mod, this plugin does exactly that. It enables buttons to be triggered by shooting them, improving map interaction speed and overall gameplay flow. ⚠️ Note: This plugin may cause issues or unexpected behavior on some mods, especially Zombie-based mods. Testing before production use is strongly recommended. -
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This mod is an AMXX plugin originally developed by a Chinese author over two years ago. It introduces a third-person, ability-based PvP gameplay system inspired by Half-Life–style factions. Terrorists play as Antlions Counter-Terrorists play as Vortigaunts The gameplay focuses on skills, movement patterns, and team balance, rather than traditional CS gunplay. Core Gameplay Mechanics Perspective & Controls The game is designed primarily for third-person gameplay. No first-person weapon (V-model) exists, and the original author does not plan to create one. The flashlight (F key) is replaced with a character highlight effect. Target Lock System Press Q to lock onto the enemy closest to the center of your view. While locked, your camera will automatically track the target. Press Q again to cancel the lock. This feature can be enabled or disabled via server settings. Menus & Interaction R or M opens the main game menu: Switch between first-person / third-person views Purchase characters/classes Choose teams Access other gameplay options Right mouse button opens the character/class purchase menu directly. Skills & Combat System Skills are executed by performing specific movement input patterns (W / A / S / D), followed by left mouse click. Abilities include: Vanishing Flying Electrocution Special attacks and mobility skills This system rewards practice and timing, not random button mashing. Faction Differences Antlions Strong in close-combat Easier to learn and more beginner-friendly Recommended for new players Vortigaunts Excel at long-range combat, field control, and counterattacks More complex skill usage Higher learning curve If you’re new, start with Antlions. Vortigaunts will punish sloppy play. Water & Drowning Mechanics When a player falls into water: The model is forced into a swimming animation Skill usage is disabled To prevent skill abuse in water, a quick-drowning system is implemented: Players will drown rapidly after falling into water This feature can be turned on or off via server command Game Rules & Win Conditions Objective: Eliminate all hostile players Game mode combines Deathmatch and Annihilation rules: Before round timer reaches 0: Players respawn after death (deathmatch) After timer reaches 0: Dead players no longer respawn (annihilation) Comeback Mechanic (Boss System) The team with fewer kills becomes the disadvantaged camp The disadvantaged team spawns a Boss unit: Antlion Team → Antlion Guardian Vortigaunt Team → Super Vortigaunt Bosses have: Stronger abilities Higher impact Team-oriented mechanics to help turn the match around This prevents one-sided steamrolling and rewards coordination. BOT Configuration (Highly Recommended) Bots can be overwhelming for new players. Use these console commands to control their behavior: // Enable intelligent skill usage (0 = off, 1 = on) avv_bot_optposekey 1 // Delay between BOT skill usage (seconds) // Higher values = more beginner-friendly avv_bot_optdelay 0.5 // Allow BOTs to buy characters/classes (0 = off, 1 = on) avv_bot_selectclass 1 Tip: Set avv_bot_optdelay to 2.0 for rookie-level BOT behavior. Additional Server Commands // Enable quick drowning in water avv_drowning 1 // Respawn delay after death (seconds) avv_respawn_time 8.0 // Enable Q-key target lock avv_auto_aim 1 // Auto-aim alignment interval when locked // 0.0 = continuous alignment avv_auto_aim_delay 0.0 Language Support Since most in-game hints were originally in Chinese: An English-translated move list is provided English-translated .sma source files are included You can compile the English version yourself if needed This avoids confusion and makes the mod playable for non-Chinese speakers. Requirements Run the following command only if players are not assigned as Antlions or Vortigaunts: sv_restart 1 -
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Fun Plugin Pack (AMXX) This mod is a collection of fun and gameplay-enhancing AMXX plugins, including: VIP System Custom player skins Knife menu And many additional features Designed to add variety and enjoyment to Counter-Strike 1.6 servers. Tested on: Warzone version Installation Instructions Step 1 Open the mod folder and merge its contents with your cstrike directory. Step 2 Navigate to: cstrike/addons/metamod/plugins.ini Remove the semicolon ( ; ) before: amxmodx_mm.dll If this file or line does not exist, you must install AMX Mod X first, then repeat Step 1. Step 3 Restart the game or server. Your mod is now installed and active. These same steps apply to both local and online servers. Important Security Notice Change your RCON password immediately. Running a public server without doing this is careless and risky. VIP Menu & AWP Maps The VIP Menu is disabled by default on AWP maps You can re-enable it by editing the amxx.cfg configuration file If you add a new AWP map: Choose one of the following: Map includes Deagles Rename the map by removing the underscore after awp Example: awpxxx_... Map does NOT include Deagles Keep the underscore Example: awp_xxx_... You can ignore this entirely if you keep the VIP Menu disabled on AWP maps. Included Maps de_bank cs_1337_assault cs_assault_upc de_dust2_night de_dust2_suncsm de_rats de_westwood awp_india awp_india2 awplego_2 35hp 35hp_2 fy_snow Requirements To run this mod, you must have: Counter-Strike 1.6 AMX Mod X -
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Bad Name Filter Mod This mod automatically detects player names containing sexual, offensive, or inappropriate words and replaces them with a default name. Default replacement name: BadName The replacement name is fully configurable You can set any custom name in the config file Helps keep servers clean and community-friendly No admin action required, changes apply automatically -
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RPG-7 Weapon Mod (CS 1.6 / CSCZ) This is an RPG-7 weapon mod originally created for CoD: MW3, now fully ported to CS 1.6 and CS:CZ. The weapon costs $10,000 in-game and features: High explosive damage Right-click melee attack for close combat High risk–high reward gameplay While extremely powerful, the RPG-7 is also dangerous to use. Firing at close range can easily: Damage or kill yourself Team-kill nearby teammates This makes it a true double-edged weapon that rewards smart positioning and timing rather than reckless use. Additional Notes Purchase tips and in-game text are written in Chinese The package includes the .sma source file You can translate the text to English and recompile the plugin if needed See the mod files for detailed configuration and behavior Honest Take This is not a beginner-friendly weapon. Used correctly, it’s devastating. Used poorly, it will wipe your own team. If your server likes powerful but punishing weapons, this mod fits perfectly. -
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Credits This plugin was fully developed by me. It took a significant amount of time and effort, and required learning multiple aspects of AMXX plugin development. Note: The VIP tag feature was not originally created by me. Requirements Lela Stocks Included inside the package under the Include folder. Ultimate VIP Features VIP Menu Automatically opens every round (except Round 1) Can be opened manually by typing /vipmenu Selecting any item automatically drops your current weapons Two separate menus: CT Menu: Includes a defuse kit with every item T Menu: Standard items without defuse kit VIP Skins VIP players receive a custom skin on every spawn VIP Tag Displays a VIP tag on the scoreboard Tag visibility may vary and is not always shown VIPs Online List Type /vips to see all online VIP players Names are printed in both chat and console If no VIPs are online, it displays: “No VIPs Online” Increased VIP Damage VIP players deal increased damage to other players Damage multiplier is fully configurable via CVAR VIP Info (MOTD) Type /vipinfo to open a MOTD showing VIP privileges You can customize: Forum name or link Currently set as “Server Forum: Soon” VIP Starting Privileges Each round, VIP players receive: 150 HP 100 Armor All grenades All values can be adjusted via CVARs. VIP Multi-Jump Enables multi-jump for VIP players Maximum number of jumps is configurable via CVAR VIP Medic Type /medic to heal yourself Heals 35 HP by default Plays syringe animation, then automatically returns to your weapon Healing rules: Will not heal if current HP exceeds the allowed limit Maximum HP and heal amount are configurable via CVARs VIP Rewards VIP players receive bonus money for actions: $1500 per kill $700 for bomb plant or defuse All reward values can be customized via CVARs. -
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This AMXX plugin brings a Zombie Riot–style Versus mode to Counter-Strike 1.6, inspired by modes seen in Counter-Strike: Source and Left 4 Dead / Left 4 Dead 2. Players are divided into two human-controlled teams: Terrorists: Zombies Counter-Terrorists: Humans There are no bots controlling factions. Every role is played by real players. Human Team (Counter-Terrorists) Objective: Survive until the round timer reaches zero Humans earn money by killing zombies Money is used to buy better weapons and upgrades Features a career tree system with multiple professions Each profession has unique strengths and weaknesses Victory depends on teamwork, role synergy, and coordination If at least one human survives, the human team wins Zombie Team (Terrorists) Objective: Eliminate all humans before time runs out Zombies must work together to hunt and overwhelm survivors Multiple zombie classes are available Zombie classes must be unlocked with in-game money Each zombie type has different abilities and playstyles Coordination and timing are critical for victory Additional Notes The original plugin is fully written in Chinese An English-translated version of the source file is included You will need to compile the plugin yourself Ideal for servers looking for a co-op vs PvP hybrid experience -
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MetaHook / MetaDrawer Module Installation Guide System Requirements Resolution: 1024×768 (Hardcoded Requirement) AMX Mod X: Version 1.8.2 (Exact Version Required) Game: Counter-Strike 1.6 Operating System: Windows Core Components 1. MetaHook Module Purpose: Extends Half-Life engine capabilities for advanced rendering and hooking Key Features: DirectX/OpenGL hooking Custom sprite/model rendering Extended player info manipulation Memory patching capabilities File Structure: text addons/metahook/ ├── plugins/ # Metahook plugins (.dll) ├── configs/ # Configuration files └── docs/ # Documentation 2. MetaDrawer Module Purpose: Advanced drawing overlay system Key Features: Custom HUD elements Vector/text rendering Texture management Font system support Installation Steps Step 1: AMX Mod X 1.8.2 Installation Download AMX Mod X 1.8.2 (exact version) Extract to cstrike/addons/amxmodx/ Verify installation: amxmodx/configs/modules.ini should exist amxmodx/dlls/amxmodx_mm.dll present Step 2: MetaHook Installation Download MetaHook package Extract to cstrike/addons/metahook/ Edit cstrike/liblist.gam: plaintext gamedll "addons/metahook/metahook.dll" Create cstrike/metahook.cfg: cfg bind "F1" "mh_dump" mh_showinfo "1" mh_fpsmax "100" Step 3: MetaDrawer Integration Copy MetaDrawer files to addons/amxmodx/modules/ Enable in amxmodx/configs/modules.ini: ini metadrawer.amxx Configure in amxmodx/configs/amxx.cfg: cfg md_version "1.0" md_debug "0" Step 4: Resolution Configuration Must set exactly 1024×768: Create cstrike/valve.rc: rc unlimitall viewport_scale "2" gl_vsync "0" Launch options: text -width 1024 -height 768 -32bpp -console Auto-execute script (cstrike/autoexec.cfg😞 cfg gl_mode "6" vid_config_x "1024" vid_config_y "768" vid_d3d "0" Configuration Files AMX Mod X Configuration amxmodx/configs/amxx.cfg: cfg // MetaDrawer Settings md_enable "1" md_cache "1" md_maxsprites "512" // Execution Priority amxx_module_priority "metadrawer" "high" MetaHook Plugins addons/metahook/configs/plugins.txt: txt btexture.dll gsprite.dll hud.dll vmodel.dll Troubleshooting Common Issues & Solutions Resolution Not 1024×768 cfg // Add to cstrike/userconfig.cfg _set vid_mode "6" _set screen.width "1024" _set screen.height "768" AMX Mod X Version Mismatch Verify version: amxx version in console Download exact 1.8.2 from official sources MetaHook Not Loading Check metahook.log in cstrike/logs/ Verify liblist.gam permissions Disable conflicting plugins Drawing Performance Issues cfg gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" fps_max "100" fps_modem "0" Debug Commands Command Purpose Console mh_info MetaHook status HL/CS amxx modules AMXX modules AMXX md_stats MetaDrawer stats AMXX vid_mode Display mode HL/CS Developer Information API Access cpp // MetaHook native example #include <metahook> // MetaDrawer natives native md_drawtext(x, y, text[], color); native md_loadsprite(path[]); Module Dependencies text MetaDrawer → MetaHook → Half-Life Engine ↘ AMX Mod X 1.8.2 File Verification Checklist addons/metahook/metahook.dll exists addons/amxmodx/modules/metadrawer.amxx present liblist.gam modified correctly Resolution set to 1024×768 in configs AMXX version shows 1.8.2 Performance Notes 1024×768 resolution is mandatory for proper rendering Disable vsync for better drawing performance Sprite count limited to 512 by default Use texture compression with MetaHook plugins Support AMX Mod X Forums: Module development MetaHook GitHub: Engine extensions Issue Reporting: Include metahook.log and errorlogs/ -
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Complete & Enhanced Mod Description Mod Name: CS 1.6 Zombie Shelter (based on CSO/CSNZ) This is a comprehensive survival-horror conversion for Counter-Strike 1.6 that faithfully recreates the "Zombie Shelter" mode from CS Online and CS Nexon Zombies. It features unique gameplay, deep customization, and addresses a core engine limitation with a dedicated plugin. Core Gameplay & Features Objective: Survive against escalating waves of zombies. Win by either radioing for help or killing the scenario's boss zombies. Progression System: Difficulty increases over time ("days"). Zombies gain more health (HP), and special zombies spawn more frequently. Player Commands: /blind – Opens the building construction menu (for shelters, towers, etc.). /skills – Opens the skills and perks menu. Enhanced Mechanics: Communication Tower: Used to call in airdrops for supplies. Water Tower: Collects rainwater for drinking or hygiene. Survival Items: Utilize Zombie Bile, First Aid Kits, Bulletproof Vests, and more to endure. Critical Underwater Fix & Configuration (Shot UnderWater v1.01) A key part of this mod is the included Shot UnderWater plugin, which is essential for maps with water areas. What it Solves: By default, many weapons in CS 1.6 cannot fire underwater (e.g., XM1014, Galil, FAMAS, M3). This plugin allows full control over this behavior. Key Features of the Plugin: Configurable Per Weapon: You can specify exactly which weapons can or cannot shoot underwater. Per-Map Configuration: Create specific rules for individual maps (e.g., fy_pool.ini). Seamless Integration: Works identically to the original game's mechanism, avoiding visual or audio bugs. Efficient: Lightweight code with minimal impact on server performance. How it Works: The plugin uses a simple .ini configuration file. A value of 1 allows the weapon to fire underwater; 0 disables it. A default file (shot_underwater.ini) governs all maps unless a specific map file is created. Example Config Line: text ak47 1 # AK-47 CAN fire underwater m3 0 # M3 shotgun CANNOT fire underwater Requirement: This plugin needs AMX Mod X v1.9 or newer to run, which is a standard requirement for most CS 1.6 mods. Customization & Flexibility Weapons: Add custom weapons by modifying the mod's source files. Maps: Fully supports custom maps. By editing the provided INI files (which define supply points and zombie spawn coordinates), you can port the mod to any map. Gameplay Rules: Fine-tune weapon behavior (like underwater firing) via the included plugin's configuration files. Summary & Notes This mod package delivers a complete survival experience by combining: The main Zombie Shelter gameplay mod with building, skills, and survival mechanics. The essential Shot UnderWater plugin, which fixes a major engine limitation and allows for tailored gameplay on aquatic maps. Support: If you encounter bugs or issues, the author requests feedback to be passed on to the original developer for fixes. In essence, this is a polished, feature-rich, and highly customizable survival mod that successfully brings a popular CSO mode to CS 1.6 while thoughtfully addressing technical constraints. -
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Mod Overview Name/Concept: A CS 1.6 mod that replicates the "Zombie Shelter" survival mode. Uniqueness: It is presented as the first and only successful attempt to recreate this specific game mode within the CS 1.6 engine. Origin: Originally shared on Chinese Baidu forums and now ported for wider accessibility. Core Gameplay Objective: Survive against endless waves of zombies. The ultimate victory conditions are to radio for help or kill the scenario's boss zombies. Progression: Difficulty increases dynamically. As in-game "days" pass: Zombie health (HP) increases. The spawn rate of special zombies rises. Player Commands: Press ~ to open the console. Type /blind to open the building construction menu. Type /skills to open the skills/perks menu. Enhanced & Modified Features The mod expands upon the original with new building functions and survival elements: Communication Tower: No longer just for victory. Can now be used to call in airdrops for supply replenishment. Water Tower: Collects rainwater, which can be used for drinking or bathing. Survival Items: Includes Zombie Bile (likely for stealth/distraction), First Aid Kits (FAK), Bulletproof Vests, and other objects to improve longevity. Customization & Flexibility Weapons: Users can add their favorite custom weapons by modifying the mod's source files. Maps: Fully supports custom maps. By editing provided INI configuration files (which contain data for supply points and zombie spawn coordinates), players can adapt the mod to work with virtually any CS 1.6 map. Final Notes & Support The author hopes players enjoy the unique survival experience. Feedback Channel: If players encounter any bugs, errors, or issues running the mod, they are encouraged to report them. These reports will be forwarded to the original author for fixes. -
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Zombie Plague Boss Plugin Enhance your Zombie Plague server with this exciting Boss event plugin! Add a new challenge for players and make your server gameplay more dynamic and fun. Features Introduces a unique boss event in Zombie Plague mode Fully compatible with standard Zombie Plague setups Easy to install and configure More Plugins & Mods Check out more custom plugins and mods for CS 1.6 on our website: https://csnostalgia.blogspot.com/ Contact & Socials Discord: zgd.dll Steam: https://steamcommunity.com/id/oficialzgd YouTube Demo: Watch here -
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Zombie Plague 4.3 Fix 5a – Custom Version by BaRSiK This is a custom version of Zombie Plague 4.3 Fix 5a, made by BaRSiK specifically for Zombie-Mod.RU. It includes 16 unique modifications to enhance gameplay, HUD, and server customization. This version incorporates various sub-plugins and improvements. Note: If you notice anything missing or want to suggest features, please check out Zombie Plague Liberty [2.0]. Key Features & Modifications Nemesis Win/Lose Sounds Added unique audio for Nemesis victories or defeats. Ammo Return on First Spawn First ammo of zombies, nemesis, and survivors is returned automatically. Cvar: zp_return_ammo 1/0 Correct Main Menu Symbols All characters now display correctly. Main menu can now include more text. Frozen Zombie Behavior Zombies cannot attack while frozen. Human Damage to Frozen Zombies Humans can now damage frozen zombies. Cvar: zp_damage_frozen 1/0 Custom Prefix Made Easy Change server prefix via: const ZP_PREFIX[] = "Zombie-Mod.RU" Easy Ammopack Distribution Give ammo packs with a single command: zp_give_ammo [nick] [amount] Increased Maximum Ammopacks Default: 2500 VIP: 5000 Consts: ZP_MAX_AMMO = 2500, ZP_MAX_AMMO_VIP = 5000 Simplified HUD Colors Alive players’ HUD now has a consistent dark yellow color. HUD Position Adjustments HUD elements repositioned for better visibility. Anti-Block Plugin Added from BioHazard mod to prevent zombie blocking. Custom Weapon Models Supports custom p_ and w_ knife and grenade models. Extra Items Menu Symbols Fixed All symbols display correctly. Extra items menu can now contain more text. Simplified Class Selection Class descriptions removed. Chosen class is now marked as [Chosen]. No need to use \y \r \d \w codes anymore. Dynamic HUD (DHUD) Player HUD and win messages updated with improved formatting. VIP System Different max ammo limits: VIP: 5000 Regular: 2500 This version is designed for enhanced gameplay, better HUD visibility, and improved server management. 💡 Recommended for Zombie-Mod.RU servers or anyone looking for a fully customized Zombie Plague experience. -
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C4 Per-Bombsite Pitch Plugin AMX Mod X – Counter-Strike / Condition Zero This plugin changes the C4 beeping sound based on the bombsite where the explosive is planted, adding a subtle but effective audio cue for players. Features Unique Sounds Per Bombsite Different pitch for the C4 beeping sound depending on the bombsite (A, B, or C). Makes it easier for players to identify the bomb’s location audibly. Bombsite C Support Supports the less common Bombsite C, often appearing in maps like de_foption. Bombsite C uses an even lower pitch than sites A and B for clear differentiation. Resource Optimization By default, the plugin unprecaches the stock C4 beeping sounds, freeing up to 4 sound resource slots on the server. Reduces memory usage and improves performance without affecting gameplay. Compatible Games Counter-Strike 1.6 Counter-Strike: Condition Zero Configuration ConVars amx_c4ptc_enabled "1" Enables or disables the plugin. Default: 1 (enabled) Range: 0 = disabled, 1 = enabled Compiler Options Modify these options in the source before compiling: // Enable this to unprecache the stock C4 beeping sounds // This frees up 4 server sound slots // Note: May break custom maps or plugins that rely on the original C4 sounds #define UNPRECACHE_SOUNDS 1 Recommended to enable unless you use maps/plugins that depend on the stock C4 beep sounds. Requirements AMX Mod X 1.8.2 (minimum) AMX Mod X 1.9 (optional, recommended for latest compatibility) -
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Auto VIP Reward Plugin Author: Sohaib DZ Version: 1.1 Platform: AMX Mod X (Counter-Strike 1.6 and mods) Description Auto VIP Reward automatically grants temporary VIP status to players once they reach a defined amount of playtime. VIP status is time-based, and all data is saved and restored using nVault, ensuring players’ progress persists across sessions. Admins have full control over plugin settings via commands. This plugin is ideal for rewarding loyal players and enhancing server engagement. Features Tracks player playtime (SteamID-based) Saves and restores VIP time after disconnects Grants temporary VIP automatically when playtime goals are reached Colorful chat notifications for better visibility: !g (green), !t (team color), !y (default) Admin control for: Required playtime VIP duration VIP access flag Random announcements to non-VIPs CVARS (Add to amxx.cfg) Variable Default Description vip_playtime_required 1500 (25 hours) Playtime needed to earn VIP vip_duration 4320 (3 days) Duration of temporary VIP g_vip_flag o Flag assigned to VIPs Admin Commands (RCON) amx_setviptime <minutes> – Set required playtime amx_setvipduration <minutes> – Set VIP duration amx_setvipflag <flag> – Set VIP access flag Player Commands say /viptime – Shows current playtime or remaining VIP time Data Storage Uses nVault (SteamID-based) Stores: Total playtime Remaining VIP time (persistent) How It Works Playtime updates every minute Once the required playtime is reached, VIP is granted automatically VIP time decreases every minute When VIP expires, the VIP flag is removed All data is saved and restored across player sessions Chat Colors !g – Green !t – Team color !y – Default color To customize formatting, edit the function sohaib_colored_print. Dependencies AMX Mod X 1.8.2 or newer nvault module (enabled in modules.ini) Notes Players who already have permanent VIP/admin flags are ignored Choose a VIP flag that doesn’t conflict with admin or other server flags

