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Leg0

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Files posted by Leg0

  1. Supply Crate System
    Description
    This plugin adds a fully customizable Supply Crate system that allows players to deploy and interact with different crate types via an in-game menu.
    Available crate types include:
    Ammo Crates – supply ammunition
    Grenade Crates – supply grenades
    Market Crates – sell items for rewards
    All crates are highly configurable, allowing server owners to fine-tune capacity, behavior, cooldowns, refill logic, team access, and more.
    Players interact with crates by pressing E (IN_USE) while within the distance defined by g_eSetting[SETTING_CRATE_RANGE].
    Commands
    Command Description say /sc Opens the Supply Crates menu say_team /sc Opens the Supply Crates menu say /supplycrate Opens the Supply Crates menu say_team /supplycrate Opens the Supply Crates menu sc_reload Reloads the configuration file supplycrate_reload Reloads the configuration file Configuration
    To create a custom crate, add a new entry in:
    configs/SupplyCrate.ini Crate Configuration Format
    [Crate Name]
    CRATE_MODEL          = Model path of the crate
    CRATE_CLASS          = 0 - Ammo Crate
                           1 - Grenades Crate
                           2 - Market Crate
    CRATE_TEAM           = 0 - Disabled
                           1 - Terrorist only
                           2 - CT only
                           3 - Both teams
    CRATE_MODE           =
      Armor Crates:       a - Vest
                           b - Vest + Helmet
      Ammo Crates:        c - Ammo
      Grenade Crates:     c - HE
                           d - Flashbang 1
                           e - Flashbang 2
                           f - Smoke
    CRATE_FLAGS          = a - Breakable
                           b - Explosive
    CRATE_SOUND_FLAGS    = a - Placement sound
                           b - Use sound
                           c - Empty sound
                           d - Remove sound
                           e - Sell sound
                           f - Supply sound
                           g - Refill sound
    CRATE_COOLDOWN       = Cooldown (seconds) between uses
    CRATE_CAPACITY       = Maximum supply amount
    CRATE_REFILL         = Refill delay in seconds (-1 = disabled)
    CRATE_DELAY          = Activation delay after placement or round start
    CRATE_HEALTH         = Crate health (default: 250)
    CRATE_ARMOR          = Armor supplied (default: 100)
    CRATE_FACTOR         = Scaling factor for ammo supply and market selling
    CRATE_FACTOR_MAX     = Maximum scaling limit for ammo crates
    CRATE_SPAWN_CHANCE   = Respawn probability (0.0 = never, 1.0 = always)
    CRATE_EXPLODE_DAMAGE = Explosion damage (default: 100)
    CRATE_EXPLODE_RADIUS = Explosion radius (default: 150)
    CRATE_WEAPON_MODE    = 0 - Allow all weapons
                           1 - Allow listed weapons
                           2 - Block listed weapons
    CRATE_WEAPON_LIST    = Weapon list used for filtering
    Changelog
    v1.0
    Initial release
    v2.0
    Major rework with performance improvements
    Improved crate placement (better alignment with ground & walls)
    Crate refill system added
    Activation delay after round start
    Crates can break or explode when damaged
    CRATE_FACTOR introduced for ammo scaling
    v2.1
    Added team-restricted crates (T / CT / Both / Disabled)
    Added respawn chance for destroyed crates
    Improved rendering logic
    v2.2
    CRATE_MODE switched to bitflags for cleaner multi-option support
    CRATE_FACTOR now applies to grenade crates
    Added CRATE_FACTOR_MAX for ammo crates
    v2.3
    Added weapon interaction filtering
    Precached metal break sounds and gibs for maps without native support
    Download
    Supply Crate v2.3
    1 0
  2. Displacer Cannon (XV11382)
    Half-Life: Opposing Force → Counter-Strike 1.6 (Zombie Mod)
    Overview
    This plugin ports the Displacer Cannon from Half-Life: Opposing Force into Counter-Strike 1.6, fully adapted and balanced for Zombie Mod gameplay.
    Credits
    Original Plugin (HL1): KORD_12.7
    CS 1.6 ZM Port & Modifications:
    sp_half | Itz_saad (SP-TEAM)
    Features & Updates
    Availability
    Weapon available via the Extra Items Menu
    (Planned) Exclusive access for SVIP users
    Primary Attack (Attack1)
    Fires an energy projectile
    Teleports the targeted Zombie or Human to a random safe location
    Useful for:
    Escaping zombie traps
    Disrupting zombie formations
    Friendly-fire protected
    Secondary Attack (Attack2 / Alternate)
    Creates a portal behind the player
    Teleports the player to a valid spawn point
    Deals area damage to nearby zombies:
    At the teleport origin
    At the destination
    Includes:
    1.24-second charge delay
    Sound effect: displacer_spin2.wav
    Weapon Mechanics
    Charging System: 3 shots per charge
    Cooldown: 120 seconds
    Smart alerts at 60s and 15s
    Charge notification spam limited to 3 messages
    Charges auto-reset when available
    Balance Restrictions
    Normal Players
    Max 3 buyers per round
    Only allowed if ≥ 9 zombies
    VIP / Admin
    Max 2 buyers per round
    Designed to maintain fair and competitive ZM gameplay
    Quality & Stability
    Clean, colored chat messages for clear feedback
    Fully stabilized for smooth gameplay
    Fixed negative timer issues
    Optimized for Zombie Mod environments
    Suggested Testing Checklist
    Purchase Test
    Buy as Human
    Verify weapon model and sounds
    Primary Attack Test
    Fire at zombies
    Confirm teleport, effects, and no ally damage
    Secondary Attack Test
    Teleport from safe areas
    Ensure valid spawn selection and zombie damage at both points
    Status
    ✔ Ready for server deployment
    ✔ Optimized for Zombie Mod gameplay
    Support & More
    For updates, support, official groups, and additional models:
    https://guns.lol/sp_saad_rubio
    0 0
  3. Zombie Plague 4.4 Chronicles – V3 (Previous)
    Core Features
    Added fully functional bosses:
    Predator
    Alien
    Soulreaper
    Plasmor
    Freeman (Survivor-based)
    Fixed Global Share bug — all extra items are now per-player.
    Zombie damage is now configurable via ZombiePlague.cfg.
    Bot Enhancements
    Bots can:
    Use Predator & Alien abilities
    Deal consistent damage
    Destroy tripmines
    Buy extra items (zp_bots.ini)
    Buy-class logic restricted to pre-mode only.
    VIP System Expansion
    Fire immunity
    Configurable:
    Speed
    HP
    Gravity
    +1 Jump
    All settings managed via zm_vip.cfg.
    Boss Abilities
    Predator:
    G → Invisibility (6s duration / 12s cooldown)
    Alien:
    R → Slows enemies by 70% for 5s
    Plasmor:
    Plasma Rifle with fixed visuals, damage, HUD, and beam sync
    Freeman:
    Laser Minigun with stable damage and synced beam
    Soulreaper:
    New model & sounds + automatic darkness effect
    Game Modes
    Multi-Infection
    Swarm
    Nightmare
    Progression Systems
    Rank / Level / XP system with 30+ levels
    Souls Shop:
    1 soul per kill
    Trade souls for Ammo Packs
    HUD Improvements:
    Current mode display
    Animated Humans/Zombies counter
    Models & Visuals
    Humans: HL2 Metro Cops
    Zombies: Zombified Metro Cops
    VIP Zombie: Yautja (Red Predator)
    Animated win sprites:
    Humans Win → Blue
    Zombies Win → Red
    Light red/pink fog for atmosphere
    Melee Weapons
    Bloody Pipe (animated)
    Bloody Axe
    Crowbar (HD)
    Kunai (VIP)
    Audio & UI
    New radio voice lines
    Extended ambient & boss sounds
    Refreshed game menu
    Redesigned /top15 and /info MOTDs
    Improved chat UI with level display
    Fixes & Improvements
    Fixed knife damage bug causing insane zombie damage
    Balanced knife speed & gravity
    Removed hidden core warnings
    Admin actions locked after round start
    Admin menu split into 4 sections
    Notes
    Recommended to use Register/Login plugin
    (Progress saved by nickname, not SteamID/IP)
    AMXX 1.8.0+ supported
    VIP weapons limited to 1 per round automatically
    Extra Item restrictions configurable via zp_extraitems.ini
    Credits
    Mercylezz – Zombie Plague creator
    Rahim-Kira – Pawn & plugin support
    ROKronoS – Shade version creator
    Jc980 – VIP model
    0 0
  4. I’ve created three new Christmas hat models. Each model includes color-coded variants: red for the T team, blue for the CT team, and green as the original version. These models are fully ready for server use and will add a festive touch to the gameplay.
    0 0
  5. Xmas-Themed Ghost Entity Plugin
    This plugin spawns a festive ghost entity whenever a player dies, adding a spooky yet seasonal touch to your server. Originally based on the work by steelzzz, this version has been revamped with a special Christmas theme, featuring custom ghost models and enhanced configurability.
    Key Features:
    Ghost Spawns on Player Death: Whenever a player meets their demise, a ghost entity materializes to haunt the area.
    Festive Xmas Ghost Model: The ghost model has been reworked to fit the holiday spirit with a unique Christmas-themed design. (models/sp_sky_ghost_xmas_v1.mdl)
    Customizable Lifetime: Adjust how long the ghost stays around before vanishing.
    Adjustable Speed & Rotation: Fine-tune the ghost's movement to match the spooky vibe you're aiming for.
    Easy Server Integration: Simple to install and integrate into your server, with clear configuration options for quick setup.
    Bring some holiday cheer (or a little fear!) to your server with this fun and festive plugin!
    4 0
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