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About This File

Map-Based Player Models Plugin

AMX Mod X – Counter-Strike 1.6 / Condition Zero

Latest Update — Version 3.1

This update focuses on stability, realism, and performance, ensuring player models remain consistent across rounds while adding support for HD models, Assassination (as_) maps, and Condition Zero.

Changes & Improvements

Optimization

  • Persistent Models Per Player

    • Player models now persist across rounds.

    • Models are only re-randomized when a player changes teams, not on every spawn.

Adjustments

  • Team Switch Detection

    • Models are properly reset and reassigned when a player switches teams.

  • VIP Model Support (Assassination Maps)

    • Maps prefixed with as_ (e.g. as_oilrig) now support VIP-specific model overrides via the INI configuration.

New Features

  • HD Model Support

    • Attempts to load models from cstrike_hd first.

    • Automatically falls back to classic cstrike paths if HD models are not found.

  • Admin Command: amx_listmodels

    • Displays all connected players with:

      • Player name

      • Team

      • Currently assigned model

    • Output is sent directly to the server console for live monitoring.

Bug Fixes

  • Fixed models resetting on every spawn regardless of team change.

  • Fixed models not resetting when switching teams, causing incorrect appearances.

  • Fixed players occasionally reusing outdated models after reconnecting.

  • Fixed missing file errors when HD models are not present.

Internal Improvements

  • Refactored team and model tracking using dedicated arrays for improved reliability.

  • Cleaned up client disconnect and spawn handling logic.

  • Improved INI parser to handle:

    • Comments

    • Bad formatting

    • Invalid or missing entries

Compatibility & Support

  • Counter-Strike 1.6

  • Condition Zero (newly supported)

  • Classic & HD models

  • Assassination (VIP) maps

  • Fully backward-compatible INI configurations

Maps not listed in the INI will safely fall back to default models.

Plugin Overview

The Map-Based Player Models Plugin allows server administrators to dynamically assign custom player models per map using a simple .ini configuration file.

Key Features

  • Assign different models for Terrorists and Counter-Terrorists

  • Support for up to 4 randomized models per team per map

  • Only required models are precached to avoid the 512 model engine limit

  • Persistent model assignments for realism

  • Live configuration reloading

  • Safe fallbacks for missing or misconfigured models

  • Lightweight, stable, and performance-friendly

Files

  • Latest Release:
    update_30-_map-based-playermdl.zip

Previous Versions

  • v3.0 – VIP Model Support & Improvements

  • v2.2b – Hotfix

  • v2.1a – Hotfix

  • v2.0 – Initial Major Release

Future Plans

This update lays the groundwork for upcoming features, including:

  • SteamID-based model overrides

  • Admin-based model permissions

  • Optional downloadable model support


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